- Getting started
- Using a storyboard to build a rough cut
- Editing clips on the Timeline
- Moving clips to, from, and within the Timeline
- Working with Source Monitor editing tools
- Adjusting clips in the Trim panel
- Using other editing tools
Working with Source Monitor editing tools
At the beginning of this lesson, you assembled clips on the Timeline by creating a storyboard and then automating the storyboard to the Timeline. You also practiced dragging clips from a bin directly to the Timeline. Both of these methods (or workflows) are valid.
Now you’ll look at one of the most common workflows for assembling clips onto the Timeline. It may seem awkward at first, but if you practice this method, you may find it to be the fastest, most efficient way to edit. It’s helpful to trim clips before moving them from the Project panel to the Timeline. You just trimmed the In point of a clip and dragged it to the Timeline with the pointer. In this exercise, you’ll set the In and Out points (trim the beginning and the end) of a clip and use the keyboard to send the clips to the Timeline.
- Open Lesson 05-07.prproj.
You need to trim the end of clip you just added to the Timeline.
- Double-click the Medieval_Hero_01.mpeg clip you just added to the Timeline. In this case, double-click the clip in the Timeline, not the clip in the Project panel. This loads the clip from the Timeline into the Source Monitor.
- Scrub the current-time indicator in the Source Monitor to timecode 00:00:25:21, and then click the Set Out Point icon (or use the keyboard shortcut 0). The Timeline is reduced to the length you set in the Source Monitor.
- Delete the two clips on the Timeline to the right of the clip you just set. You’re going to add the rest of the clips via the Source Monitor method.
- Click the Timeline current-time indicator anywhere along the Timeline, and press Page Up or Page Down on your keyboard.
The current-time indicator jumps to the next or previous edit point.
- Press Page Up or Page Down until the current-time indicator is at the last edit point, which should be at timecode 00:00:15:20.
- Double-click Medieval_wide_01.mpeg in the Storyboard bin in the Project panel to load that clip into the Source Monitor.
- In the Source Monitor, type 00:00:26:21 in the timecode field, and click the Set In Point icon. Type 00:00:27:21 in the timecode
field, and click the Set Out Point icon.
You’ve just trimmed the clip to be one-second long at precisely the right location. Now you’ll add it to the Timeline using the keyboard.
- Make sure the Video 1 track is selected on the Timeline.
- Click the Overlay icon on the Source Monitor. This sends the trimmed clip to the Timeline at the position of the current-time indicator.
More practice
This is the fastest way to edit. You can practice it some more with the rest of the clips; you have three more clips to add to the Timeline to finish this edit:
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Seventh clip name: Medieval_Hero_02.mpeg. In point: 00:00:31:18. Out point: 00:00:36:03.
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Eighth clip name: Medieval_villain_01.mpeg. In point: 00:00:30:20. Out point: 00:00:35:23.
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Ninth clip name: Medieval_villain_03.mpeg. In point: 00:00:43:17. Out point: 00:00:49:16.
The edit will go very fast using the method you just learned. Use this procedure for each clip:
- Load the clip into the Source Monitor by double-clicking it on the Project panel.
- Set the In and Out points, and then click the Overlay icon (or press the period key, which is the keyboard shortcut).
- Repeat for the next clip.
The more you practice this method, the more natural it will be. Practice using keyboard shortcuts for setting In and Out points and sending them to the Timeline (insert or overlay), and you’ll get faster and faster at editing. This is the preferred workflow for many professional editors.