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The exciting new Adobe Dimension CC empowers graphic designers to create high-quality photorealistic imagery using 2D and 3D assets -- and if you have an Adobe Creative Suite subscription, it’s already included. Now, Adobe Dimension CC Classroom in a Book offers complete hands-on training to help you master it quickly and easily. Straight from Adobe Press, this is the latest in our best-selling series of official Adobe software training guides -- packed with self-paced lessons and downloadable files designed by Adobe training experts. Each chapter contains a project that builds on your growing knowledge of the program, and end-of-chapter review questions reinforce each lesson. Long-time Adobe user experience/interactive experience designer Kevin Bomberry covers all you need to know about modeling, applying and editing surface materials, lighting, rendering, and much more -- even if you’ve never worked with 3D tools before!
Download the sample pages (includes Chapter 4)
Getting Started
1 Introducing Adobe Dimension
2 Exploring Design Mode
3 Changing Your View of The Scene: Working with The Camera
4 Exploring Render Mode
5 Finding 3D Models and Using CC Libraries
6 Working with Materials
7 Creating Materials with Adobe Capture CC
8 Selecting Objects and Surfaces
9 Applying Graphics to Models
10 Working with Backgrounds
11 Working with Lights
12 Pushing the Limits: Model- And Scene-Building Techniques
13 Post-Processing with Adobe Photoshop CC