Publishers of technology books, eBooks, and videos for creative people
Register your product to gain access to bonus material or receive a coupon.
This PDF will be accessible from your Account page after purchase and requires PDF reading software, such as Acrobat® Reader®.
The eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.
Almost all motion graphics artists today use After Effects, Photoshop, or Illustrator to some degree in their projects. But how do they decide which tool is best for the job and how can they utilize the various components in the Creative Suite together for the most efficient and effective workflow? This book cuts to the chase and shows readers an in-depth view of the various components in the Creative Suite as best utilized in professional motion graphics projects. With 4-color artwork from real-life productions sprinkled throughout, this inspiring and practical guide will show intermediate to advanced readers what they need to know to incorporate CS5 in their own work. In the first half of the book, readers learn about design essentials as related to motion graphics, including typography, logo animation, repairing and retiming footage, stylizing footage, background design, 3D objects and cameras, audio design, and vector design. The second half of the book focuses on real-world design explorations including chapters on broadcast package design, title sequences, DVD menu design, motion control 3D, character animation techniques, and panoramic images.The accompanying DVD brings it all together by providing source footage and project files, allowing readers to experiment on their own.
All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files.
Helpful tips:
Introduction
Section I: Design Essentials
Chapter 1: Typography for the Screen
Chapter 2: Logo Animation
Chapter 3: Repairing and Retiming Footage
Chapter 4: Stylizing Footage
Chapter 5: Designing Backgrounds
Chapter 6: Working in 3D
Chapter 7: Designing with Audio
Chapter 8: Designing with Vectors
Chapter 9: Check Your Sources
Section II: Design Exploration
Chapter 10: Title Sequences
Chapter 11:Broadcast Package Design
Chapter 12: DVD and BD Menu Design
Chapter 13: Motion Control 3D
Chapter 14: Multiple Screens & Digital Signage
Chapter 15: Panoramic Images