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Almost all motion graphics artists today use After Effects, Photoshop, or Illustrator to some degree in their projects. But how do they decide which tool is best for the job and how can they utilize the various components in the Creative Suite together for the most efficient and effective workflow? This book cuts to the chase and shows readers an in-depth view of the various components in the Creative Suite as best utilized in professional motion graphics projects. With 4-color artwork from real-life productions sprinkled throughout, this inspiring and practical guide will show intermediate to advanced readers what they need to know to incorporate CS5 in their own work. In the first half of the book, readers learn about design essentials as related to motion graphics, including typography, logo animation, repairing and retiming footage, stylizing footage, background design, 3D objects and cameras, audio design, and vector design. The second half of the book focuses on real-world design explorations including chapters on broadcast package design, title sequences, DVD menu design, motion control 3D, character animation techniques, and panoramic images.The accompanying DVD brings it all together by providing source footage and project files, allowing readers to experiment on their own.
Note from the publisher:
FREE Adobe Creative Suite 5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.
Motion Graphics with Adobe Creative Suite 5 Studio Techniques: Logo Animation
Motion Graphics with Adobe Creative Suite 5 Studio Techniques: Designing Backgrounds
Motion Graphics with Adobe Creative Suite 5 Studio Techniques: Repairing and Retiming Footage
Download the sample pages (includes Chapter 4 and Index)
Introduction
Section I: Design Essentials
Chapter 1: Typography for the Screen
Chapter 2: Logo Animation
Chapter 3: Repairing and Retiming Footage
Chapter 4: Stylizing Footage
Chapter 5: Designing Backgrounds
Chapter 6: Working in 3D
Chapter 7: Designing with Audio
Chapter 8: Designing with Vectors
Chapter 9: Check Your Sources
Section II: Design Exploration
Chapter 10: Title Sequences
Chapter 11:Broadcast Package Design
Chapter 12: DVD and BD Menu Design
Chapter 13: Motion Control 3D
Chapter 14: Multiple Screens & Digital Signage
Chapter 15: Panoramic Images