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If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
This source code is LGPL.
Please visit http://www.gnu.org/copyleft/lesser.html for more information on this license.
Code for the book - 4.08 mb - 1592730051.zip
Author Bio - 596 kb - 1592730051a.pdf
Sample Chapter - 408 kb - Chapter 12 - Path Finding
Table Of Contents - 562 kb - 1592730051t.pdf