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- What Is the 'Lasers of Doom' Effect?
- Filming Tips
- Step 1: Setting Up Your Project
- Step 2: Adding the Media to the Project and the Timeline
- Step 3: Marking the 'Firing Point' for Adding the Laser Beam
- Step 4: Creating a Placeholder Clip for the Laser Beam
- Step 5: Adding and Adjusting the Lightning Effect
- Step 6: Blasting Your Beam Across the Room
- Final Steps: Test Render and Add Sound
- Resources
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Step 3: Marking the 'Firing Point' for Adding the Laser Beam
Step 3: Marking the 'Firing Point' for Adding the Laser Beam
The next task is to mark the point where the laser beam should start to fire out of the weapon, and add a second marker indicating the beam's approximate durationthe length of time you want it to appear onscreen.
Task: Add two markers to the Timeline by following these steps:
- Use the Zoom slider to fill the Timeline with the clip you just placed on the Main_Video track.
- Using the arrow keys on your keyboard, move the Current Timeline Indicator (CTI) forward a few frames at a time until you've identified the point where your actor triggers the weapon. (You may also be able to see a "jump" in the clip's audio WAV form.)
- With the CTI in the correct position, press the asterisk (*) key on your keyboard's number pad to add a marker to the Timeline
- Move the CTI 56 frames further up the Timeline by pressing the right-arrow key 56 times; then press the asterisk (*) key again to place a second marker (see Figure 7).