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- Understanding Trimming
- Trimming Types
- The Trimming Process
- Performing Trims
- Additional Methods for Adding and Removing Frames
- Slipping and Sliding Segments
- Review Questions
This chapter is from the book
Additional Methods for Adding and Removing Frames
In addition to using the Trim buttons and dragging trim rollers, you can add and remove frames while trimming in several other ways.
You can use any of the following methods to trim:
To trim using the numeric keypad, do one of the following:
- Type a plus (+) sign and the number of frames (from 1–99) that you want to move the transition forward, and then press Enter.
- Type a minus (–) sign and the number of frames (from 1–99) you want to move the edit backward, and then press Enter.
- Type a number larger than 99 to enter a timecode (for example, to enter one second and two frames, type 102). Or with Caps Lock disabled, type f after a large number to enter it as a frame count (for example, to enter 200 frames, type 200 f, and press Enter).
You can use the J-K-L navigation buttons on the keyboard to trim while you are in Trim mode.
To Trim using the J-K-L keys:
- Press J to trim earlier in real time.
- Press L to trim later in real time.
- Press J and K to trim earlier in slow motion (at either 6 fps or 8 fps, depending on the project type).
- Press L and K to trim later in slow motion (at either 6 fps or 8 fps, depending on the project type).
- Press J up to five times to trim earlier in fast motion (at 1x, 2x, 3x, 5x, and 8x speeds).
- Press L up to five times to trim later in fast motion (at 1x, 2x, 3x, 5x, and 8x speeds).