␡
- Getting started
- Building a 3D object
- Working with a null object
- Working with 3D text
- Creating a backdrop for 3D animation
- Nesting a 3D composition
- Adding a camera
- Completing the scene
From the book
Creating a backdrop for 3D animation
The book and text are both ready for animation. But they need to be animated against a backdrop. You’ll create a two-dimensional environment for the 3D objects in a new composition.
- Click the Project tab, and then click the Create A New Composition button () in the Project panel.
- In the Composition Settings dialog box, name the composition Final Comp, and choose NTSC DV from the Preset menu. Then click OK.
- In the Composition panel, choose 1 View from the Select View Layout pop-up menu.
- Choose Custom View 1 from the 3D pop-up menu at the bottom of the Composition panel so you can see the backdrop from an angle other than a flat, forward view.
- Choose Layer > New > Solid.
- In the Solid Settings dialog box, name the layer Background, set the Width and Height to 1000 pixels, and click OK.
- With the Background layer selected in the Timeline panel, choose Effect > Generate > Ramp. The layer becomes a gradient.
- In the Effect Controls panel, change the Start Of Ramp value to 500, 500. Then change the Start Color to a dark blue (R=36, G=77, B=254) and the End Color to black (R=0, G=0, B=0). Choose Radial Ramp from the Ramp Shape menu.
- Select the Lock switch for the Background layer to prevent accidental changes to it. There’s no need to convert this layer to a 3D layer, because it will be an infinite distance from the animated 3D objects.
- Press Ctrl+Y (Windows) or Command+Y (Mac OS) to create a new solid layer.
- In the Solid Settings dialog box, name the layer Ground, and confirm that both the Width and Height are 1000 pixels. Then click OK.
- With the Ground layer selected in the Timeline panel, choose Effect > Noise & Grain > Fractal Noise.
- In the Effect Controls panel, choose Dynamic Twist from the Fractal Type menu.
- In the Timeline panel, select the 3D Layer switch () for the Ground layer.
- With the Ground layer selected, press R to reveal the Rotation properties, and change the X Rotation value to 90 degrees.
- Press S to reveal the Scale property. Change the Scale values to 1000, 1000, 1000.
- Click the Toggle Switches/Modes button at the bottom of the Timeline panel to display the Modes column.
- For the Ground layer, choose Overlay from the Mode menu.
- Press S to close the Scale property, and then lock the Ground layer.