Animating Symbols in Adobe Flash Professional CC (2014 release)
- Getting Started
- About Animation
- Understanding the Project File
- Animating Position
- Changing the Pacing and Timing
- Animating Transparency
- Animating Filters
- Animating Transformations
- Changing the Path of the Motion
- Swapping Tween Targets
- Creating Nested Animations
- Easing
- Frame-by-Frame Animation
- Animating 3D Motion
- Testing Your Movie
- Review Questions
- Review Answers
Note: This excerpt does not include the lesson files. The lesson files are available with purchase of the book.
Use Flash Professional to change almost any aspect of an object—position, color, transparency, size, rotation, and more—over time. Motion tweening is the basic technique of creating animation with symbol instances.
Getting Started
Start by viewing the finished movie file to see the animated title page that you’ll create in this lesson.
Double-click the 04End.html file in the Lesson04/04End folder to play the animation in a browser.
The project is an animated splash page for an imaginary soon-to-be-released motion picture. In this lesson, you’ll use motion tweens to animate several components on the page: the cityscape, the main actors, several old-fashioned cars, and the main title.
- Close the 04End.html file.
- Double-click the 04Start.fla file in the Lesson04/04Start folder to open the initial project file in Flash. This file is an ActionScript 3.0 document that is partially completed and already contains many of the graphic elements imported into the Library for you to use.
- From the view options above the Stage, choose Fit in Window, or View > Magnification > Fit in Window, so that you can see the entire Stage on your computer screen.
Choose File > Save As. Name the file 04_workingcopy.fla, and save it in the 04Start folder.
Saving a working copy ensures that the original start file will be available if you want to start over.