␡
- It Works Like This
- Preparing to Work
- Using #include to Load ActionScript from a Text File
- Running Conditional Code with OnClipEvent
- The Time Zone Button Layer
- Using Functions to Repeat Common Tasks
- Keeping Time with the ActionScript Date Object
- Using Prototype to Extend the Date Object
- Updating in Real Time
- Updating the Mouse Time Zone
- Setting an Analogue Clock
- Setting a Row of Clocks
- Using setInterval to Update the Clocks
- Summary
- About This Article
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About This Article
If you want to create other great Flash MX applications, check out (Flash MX Magic), by Matthew David, et al (© 2002 New Riders Publishing [http://www.newriders.com/], ISBN 0-7357-1160-7).
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