- Getting started
- Understanding strokes and fills
- Creating shapes
- Making selections
- Editing shapes
- Using variable-width strokes
Understanding strokes and fills
Every graphic created within Animate starts with a shape. A shape consists of two components: the fill, or the inside of the shape, and the stroke, or the outlines of the shape. If you always keep these two components in mind, you’ll be well on your way to creating beautiful and complicated visuals.
The fill and the stroke function independently of each other, so you can modify or delete one without affecting the other. For example, you can create a rectangle with a blue fill and a red stroke and then later change the fill to purple and delete the red stroke entirely; you’ll be left with a purple rectangle without an outline. You can also move the fill or stroke independently, so if you want to move the entire shape, make sure you select both its fill and its stroke.