- Photo Inside of Type
- Start with a Font
- Mapping Made Easy
- Find Your Favorite Logo?
- Change Star Shape, Part One
- Change Star Shape, Part Two
- Send Up a Flare
- Permanent Pathfinder
- Spray On, Spray Off
- Years in Graph Data
- Thats Out of One Hundred
- Edit Graph Designs
- Sliding Graph Designs
- Drag-and-Drop Instead of Copy-and-Paste
- Change Tool Settings on the Fly
- Make Your Own Spirograph
- Convert to Shape
- Let the Blend Tool Do the Math
- More Blending
- Yet More Blending
- Bend the Blend
- Shapes Around a Circle
- Change the Blend
- Outline Stroke
- Live Trace Not Working How Youd Like? Try This
- Is Live Trace Still Not Working How Youd Like? Take It a Step Further
- Viewing Reference Photos When Using the Mesh Tool
- Gradient Brushes
- Divide Objects Below
- Change Grids on the Fly
- Live Interlocking Objects
- Live Interlocking Objects, Part 2
- Creating Wireframes
- Add to a Shape to Create a Shape
- Move Points as You Draw
- Auto Add/Delete Getting in Your Way
- Multiple Objects as a Mask
- Round Those Corners
- Same Width and Height
- Changing Arcs
- Close a Path Automatically
- Preserve Brush Stroke Options
- Disable Auto Add/Delete
- Split into Grid
- The Perfect Star
- Target Practice
- Opacity Masks
- Vintage Texture Effect
Change Star Shape, Part One
When you click-and-drag with the Star tool (nested under the Rectangle tool in the Toolbox) to create a star (duh), the distance between the outer radius (Radius 1) and inner radius (Radius 2) remains constant (Star 1). To experiment with the star shape, start to drag with the Star tool, then press-and-hold the Command key (PC: Control key). The inner radius will remain constant, so as you drag outward, you’ll create longer points on the star (Star 2). Keep in mind that from then on, every subsequent star will have the same relationship between the two radii. To change this, you’ll have to click once, enter a new value for Radius 2 and click OK (you can delete the star if you like).