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The C++ Interpreter Pattern for Grammar Management
May 12, 2006
The world is rapidly moving away from technology-based solutions toward end-user facilitation. Simple grammars provide a surprising solution to the problem of "driving" IT infrastructure to achieve business ends. In this article, Stephen Morris shows you how to use the interpreter design pattern to create a simple C++ grammar, which can be extended to produce surprisingly powerful capabilities.
Creating a Local Site in Macromedia Dreamweaver 8
May 4, 2006
Macromedia Dreamweaver enables you to develop and deploy your Web sites according to development best practices. As with any programming paradigm, it is recommended that you develop files in an environment separate from which a user can access. This enables developers to make changes to a site without any downtime and allows full testing prior to deploying new files. This chapter will help you work on a web page in a local environment.
Creating Superior Flash Video with Flix Pro
May 4, 2006
Flix Pro is one of the new third-party Flash video encoding applications from On2, the company licensed by Macromedia to provide the video codec for the Flash 8 family of products. This endorsement from the publishers of Flash warrants a look at this flagship Flash encoding application. James Gonzalez shows how to create superior quality Flash video for the Web, for video podcasts, and for disk presentations with the Flix Pro encoder.
The C++ State Pattern for eCommerce Operations
May 4, 2006
State-specific code can be incorporated easily and advantageously into application code. Code written to the state design pattern is modular; just create a new state and add it to the application when you're ready. Stephen Morris shows how.
Creating Flash Animations with Swift 3D
Apr 28, 2006
Create 3D vector and raster animations for your Flash projects at an affordable price with Electric Rain's 3D animation application: Swift 3D. Swift 3D is the only 3D application that integrates directly with Flash and is also one of the easiest 3D packages around. James Gonzalez shows why its price, power, and easy integration with Flash give Swift 3D such a devoted following.
Creating Web Pages for Screen, Print, and Email
Apr 28, 2006
If you are a designer for the Web, you know that the screen is only a part of the story. Users might print your pages, too, so you have to consider the printed version of your Web pages. Jason Cranford Teague shows you how to paginate your pages for the screen while still allowing a clean and complete printed version adapted for paper, all from a single HTML file. (And a bonus: how to get readers to email a link to the page.)
How to Upload a File by Using the Flash FileReference Object
Apr 28, 2006
Flash has long lacked the ability to upload files, a standard function in programming languages. Kris Hadlock cheers the addition of the FileReference object in Flash 8; by combining a bit of ActionScript and PHP, it's now quite simple to create a Flash file-uploading GUI.
Working with Text in Macromedia Flash 8
Apr 28, 2006
Flash's text tool doesn't just create graphic-objects in the shape of letters, it creates text boxes filled with live type; in the authoring environment, the contents of a text box are fully editable. As you create text elements, you must decide how they will be used in the published movie and assign them a text-type property. In this chapter, you learn about using static text with Macromedia Flash 8.
Controlling Flash Audio Volume with Sound Objects
Apr 21, 2006
If you work with audio in Flash, you know that attaching audio to a keyframe is an easy way to incorporate sounds into your movies. But what if you need to control sound dynamically at runtime to change its volume, pan from left to right, or determine how long it has been playing? James Gonzalez shows you how to create a Sound object that can be manipulated and controlled in a whole host of ways, giving you a much greater degree of control and flexibility with the audio assets of your Flash projects.
Designing a Site from Scratch in Dreamweaver
Apr 14, 2006
Site planning and file structure can get a little cranial, but it’s really important to know this stuff to build efficient, well-designed web sites. This chapter will help cure any web-induced migraine, so stay tuned.
Podcasting Made Easy with GarageBand 3, iWeb, and .Mac
Apr 14, 2006
If you're worried that podcasting seems too complicated, take heart. Apple's iLife '06 makes if fun and easy to put your voice out there. Find out how easy it is with this step-by-step guide from expert Ryan Faas.
Use Flash Behaviors and ActionScripting to Control Audio Playback
Apr 14, 2006
One of the great strength of Flash is its capability to consistently and reliably play audio across a wide variety of computer platforms and environments. According to James Gonzalez, this capability might be the best reason to use Flash for projects in which sound is an important component. Read on to learn how to use Flash sound behaviors and ActionScript to control audio playback in your Flash projects.
Customizing Your .Mac Homepage With iWeb
Apr 7, 2006
iWeb makes it easy to create polished Web sites in no time, but can you make a site that expresses your personality instead of looking exactly like Apple's templates? You bet, says Ryan Faas, and it's not hard, either.
Final Cut Pro Power Tip: Keeping Files Under Control with Render Manager
Apr 7, 2006
Render files eat disk space surprisingly quickly. But with your Final Cut Pro files and folders set up according to Larry Jordan's advice, you can use the Render Manager to recover that lost space in a trice. (Maybe even half a trice!)
Preparing Your Dreamweaver Coding Environment
Apr 7, 2006
In this chapter, you'll learn how to access and use the many options you have for working with code in Dreamweaver, and how to configure your coding environment to support your own style of working with code.
Setting Up a Simple DVD in DVD Studio Pro 4
Apr 7, 2006
This lesson focuses on the first step in building one of the most common types of DVD on the market. You'll learn how to create a single-play DVD that contains only a video track and its associated audio. You will set the DVD to play automatically when it is put into a DVD player. To allow users to skip through the video, you will also set chapter markers by importing them from a list.
Creating a Web Page in Dreamweaver 8: How to Add Images
Mar 31, 2006
While text and headlines lend structure and meaning to Web pages, it's images that give your pages real impact. This chapter covers the basics of adding images to your web page with Dreamweaver 8.
Introduction to Flash Video Encoder
Mar 31, 2006
The new Flash Video Encoder is a separate application that can significantly improve your Flash video production workflow by providing an easy way to convert video files into the Flash Video (FLV) format and can perform batch processing of video files. With these new capabilities, Flash has developed into an excellent platform for delivering video and many other types of media. James Gonzalez lets you in on ways to encode video using this great new tool.
Using iWeb to Make Great Homepages in Minutes
Mar 31, 2006
You've heard that Apple's iWeb is easy to use, and you've seen some great examples of iWeb sites. But can you really create those great sites in half an hour, even if you don't know anything about HTML and have never tried designed a Web page? Yes, you can. Ryan Faas takes you through the process step by step.
Building Your First Page in Macromedia Dreamweaver 8
Mar 24, 2006
After you've set up your local site, you can begin filling the site with pages. To do that, you'll need to create a page, give it a title, add some content to the page, and save it. To check your work, you should view the page in one or more Web browsers before you upload it to your Web server. Luckily, Dreamweaver makes it easy to view your work in different browsers. This chapter will help you get started building your website in Dreamweaver.

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