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Web Design & Development

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Macromedia Dreamweaver MX Killer Tips: Maximum Acceleration
Jul 4, 2003
Be the envy of all your friends when you master Macromedia Dreamweaver MX using this guide. Well, that envy part may never happen, but look at the smattering of 28 quick tips to help make your efforts in Dreamweaver MX even more simple.
Thinking about Web Aesthetics
Jun 20, 2003
Lynda Weinman outlines what she sees as the essentials to good web design. She will guide you through color themes, typography, layout design and animation. Along the way, you will see multiple examples of the good and the ugly of web design.
Designing with Web Standards: Structural Healing
Jun 6, 2003
Jeffrey Zeldman explores the mechanics and implications of structural versus presentational markup. You'll not only rethink the way web pages work, you'll start changing the way you build them.
Manipulating Strings in C#
Jun 6, 2003
Since most applications require the use of strings in one way or another, knowing how to manipulate them will help you in analyzing requests from Web clients and in responding to those clients. Jose Mojica will show you how to do this in C#.
Fireworks Basics
May 16, 2003
Sandee Cohen outlines the basic functions and foundation of Fireworks MX.
Working with Web Page Files
May 16, 2003
It's important to know how to create the files in which you'll use code before you start writing (X)HTML elements and attributes. Elizabeth Castro explains how to create, edit, and save Web page files in this sample chapter.
Getting an Idea for a New Game
May 9, 2003
Professional game designer Andrew Rollings discusses various ways you can come up with great ideas for your next game project.
JavaScript and Dreamweaver Behaviors
May 2, 2003
Combine Dreamweaver and JavaScript with a dash of Fireworks and what do you get? Maximize your JavaScript with the help of Dreamweaver MX and learn how these two interact.
Flash MX Printing
Apr 25, 2003
See how to customize printing from a Flash Player by using the print action feature.
Graphing Your Data with CFCHART
Apr 25, 2003
Produce elegant, dynamic, charts with only three simple ColdFusion tags. Learn how to build static charts using data that you provide, to manipulate the appearance of charts, to populate charts with query data in order to automate their creation, and to include links within your charts to build graphical, interactive applications.
Optimizing JavaScript for Execution Speed
Apr 25, 2003
Work through an optimization process and speed up your web site. Learn how to improve your JavaScript by choosing the right algorithm and data structure, refactoring to simplify code, minimizing DOM and I/O interaction, and using local optimizations last.
Optimizing JavaScript for Download Speed
Apr 18, 2003
Learn how to put your JavaScripts on a low-char diet through techinques such as crunching and obfuscation, and also find the right balance between size and speed, or between features and responsiveness for your scripts.
Collision Detection with Flash MX
Apr 11, 2003
Collision detection is all about detecting objects and boundaries on the stage. Matthew David illustrates how to use collision detection in an arcade-style game.
Introducing ActionScript Objects
Apr 11, 2003
Take advantage of ActionScript's objects, and learn how to use objects' properties to manipulate data, colors, sound, dates, and more.
Writing REALbasic Code
Apr 11, 2003
Learn how to control your objects' behavior by exploring REALbasic's syntax and Code Editor. Walk through an HTML editor example and by the end of this sample chapter, you will be able to write your own REALbasic code.
Creating Scrolling Screens for Flash Games
Apr 4, 2003
Using Flash, you can build scrolling screens into your games for players to move through. Matthew David walks you through the process.
Basic (X)HTML Structure
Mar 28, 2003
This chapter covers the most basic (X)HTML elements—the ones you need to create the structure of your document. You'll learn how to create new paragraphs, headers, page breaks, comments, and more.
Cartoon Illustration in Adobe Illustrator
Mar 28, 2003
See all the steps freelance illustrator Nick Diggory uses to create an illustration for a 2002 calendar using Adobe Illustrator and Photoshop.
Game Development with Flash
Mar 28, 2003
In this age of Internet gaming, Matthew David tells why you need only one tool for building online games: Macromedia Flash MX.
Editing a Web Page with Contribute
Mar 21, 2003
Joseph Lowery shows how you can easily use Macromedia Contribute to update, modify, and expand the pages on your Internet or intranet.

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