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The C++ State Pattern for eCommerce Operations
May 4, 2006
State-specific code can be incorporated easily and advantageously into application code. Code written to the state design pattern is modular; just create a new state and add it to the application when you're ready. Stephen Morris shows how.
The Case for Designing with Progressive Enhancement
May 14, 2010
Learn how to create sites that deliver the highly interactive experiences that JavaScript, advanced CSS, and Ajax afford, and at the same time ensure that the very same codebase will work everywhere.
The Color Thief: Stealing Colors Using Illustrator CS3's LiveTrace
Jun 8, 2007
Adobe Ambassador Mike McHugh wants you to get excited about color. In this colorful article, he shows you how to create swatches in Adobe's Creative Suite 3 using Adobe Illustrator's new LiveColor tool.
The CSS Detective Guide: The Case of the Devilish Details
Apr 27, 2010
Help Denise R. Jacobs solve the mystery of CSS code gone wrong in this case study from her book, The CSS Detective Guide: Tricks for solving tough CSS mysteries.
The CSS Pocket Guide: Measurements, URLs, and Color Units
Nov 17, 2010
In this chapter from The CSS Pocket Guide, Chris Casciano explores some common units for defining sizes, colors, and URLs.
The Dojo Toolkit: Layout Dijits
Dec 18, 2008
Steve Holzner discusses layout Dijits, including the stack container and accordion container.
The Elements of Table Styles
Jun 15, 2001
Programs like Adobe GoLive removed the need for hand-coding the HTML, but tables can still be time consuming to edit and tweak. GoLive 5 introduced Table styles, a tool for applying cell and row colors, text formatting, and other information.
The Elements of User Experience: The Scope Plane: Functional Specifications and Content Requirements
Feb 17, 2011
There are two main reasons to bother to define requirements: so you know what you're building and so you know what you're not building. Jesse James Garrett examines the importance and process of defining the scope of your website, including defining requirements and functional specifications.
The First Step in Connecting Your Database to the Web
Sep 14, 2001
Before you can build pages that are database driven, you must first establish a connection between your Web server and your database. This article shows you the step-by-step process of setting up a data source name for your database.
The Five Biggest JavaScript Misconceptions
Feb 22, 2012
JavaScript, despite its importance and widespread use in today’s web, is a very misunderstood language. Whether it’s thinking that JavaScript is somehow related to Java, or that you can’t implement access control without classes, there are plenty of misconceptions about JavaScript, one of the world’s most used programming languages. In this article, programming expert Larry Ullman discusses five of the biggest misconceptions commonly held when it comes to the language.
The Flash MX Game Design Plan: From Idea to Design
Jan 10, 2003
This sample chapter discusses one game-design process that can help you structure your ideas and build your game intelligently and efficiently. This simple design process will help you plan for every part of the game.
The Flash 'Slide' Algorithm
Apr 12, 2002
Brendan Dawes looks at the basic 'slide' algorithm, which can easily be built upon.
The Future of Web Standards
Nov 12, 2009
This chapter starts by connecting the dots between web standards, "Web 2.0," Search engine optimization (SEO), and other industry-leading ideas that can make even a businessperson who is indifferent to technology sit up and roll over. This chapter is also for web designers and developers who want to understand what the best web standards have in common, where they came from, and where they (and we) are going.
The HTML Pocket Guide: Lists
Jul 15, 2010
HTML affords you three list types: definition list (dl), ordered list (ol), and unordered list (ul). Bruce Hyslop explains each in depth in their respective entries in this chapter.
The Illustrator Interface
Jul 30, 2004
Elaine Weinmann and Peter Lourekas introduce Illustrator's tools, menus, palettes, and measurement systems.
The Importance of XML to a Unified Content Strategy
Dec 6, 2002
Take a high-level look at the role of XML in a unified content management strategy.
The Infographics Complexity Challenge: Presentation and Exploration
Oct 3, 2012
An information graphic is a tool for the designer to communicate with readers, and a tool for readers to analyze what’s being presented to them. It doesn’t matter if you see yourself as an engineer or as an artist: If you create infographics and visualizations, the balance you achieve between these two dimensions will define whether or not your work is good.
The Inspiration Bookshelf: The Best Books for Design, Learning and User Experience
Jun 4, 2012
Julie Dirksen, author of Design For How People Learn, shares her "Inspiration Bookshelf" for designers, listing books and websites that are special, not only in the content, but also in the way that they were written and designed.
The Java Media API In Practice
Dec 5, 2003
Good vibrations! The creative use of sounds can make a game light-years more interesting than similar games with no noise. Designing and adding sounds can be a hard but rewarding job. Mikko Kontio points out some of the key issues of adding sounds to MIDP 2.0 applications, along with resources to help you in your task.
The JavaScript Pocket Guide: Arrays
May 5, 2010
Arrays and loops have endless uses in JavaScript programming. Lenny Burdette tells you all about arrays.

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