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This self-paced guide to Adobe Fireworks CS4 is ideal for beginning users who want to learn key Fireworks concepts and techniques, while readers who already have some experience with Fireworks can use this book to learn Fireworks CS4's more advanced features and newest tools. Using step-by-step, project-based lessons, each chapter walks readers through the creation of a specific project, with successive chapters building on the reader's growing knowledge of the program.
With Fireworks CS4, users can collaborate with other Adobe Creative Suite applications to design and mockup basic Web pages or interfaces for rich Internet applications. Demo a design live for a client, or export the design as an interactive PDF and email it to them. Fireworks sports a new user interface, shared in common with other applications in Creative Suite 4. Export complete Web page designs as web standards-compliant CSS-based layouts, or as PDF
Getting Started
About Classroom in a Book
Lesson 1. Getting to Know the Workspace
Lesson 2. Working with Bitmap Images
Lesson 3. Working with Selections
Lesson 4. Working with Vector objects
Lesson 5. Working with the Layers, States and Pages Panels
Lesson 6. Masking
Lesson 7. Working with Text
Lesson 8. Using Symbols in Fireworks
Lesson 9. Optimizing for the Web
Lesson 10. Advanced Prototyping
Lesson 11 Exporting Options and Application Integration
Lesson 12. Improving your workflow
Lesson 13. Animating in Fireworks
Lesson 14. Creative and Corrective Techniques
General note for Adobe Fireworks CS4 Classroom in a Book users:
To import a graphic in Fireworks CS4 while using Windows, only a single click is needed for the import function to complete itself. But if you’re on a Mac, you’ll need to click once to bring the canvas "back in focus" and then click a second time before the import can be completed.
On the Production Notes page, we inadvertently stated that all art in this book was produced using Adobe Photoshop. That is incorrect, the art was produced using both Adobe Photoshop and Adobe Fireworks.
On page 187, Step 5 should read:
Click Save (Windows) or Export (Mac). When Fireworks asks you if you wish to overwrite any existing files, choose No. (The current version of the page contains the JavaScript call to use images/image_racer_f2.png for the rollover state, and that call will be lost if you overwrite the file.)
In lesson 8 on page 192, Step 3 should read:
Select the banner_watch slice. In the Property inspector, notice that the Type field says Background Image.
Image
Lesson 12 PDF on the companion disc, page S-2:
"Creating a custom command" is listed at the beginning of this lesson as a learning objective, but it is not specifically covered in this chapter. Instead, we walk you through customizing the commands used during the Batch Process exercise. In the final screen for the Batch Process Wizard, you have the option to Save Script which would add the customized batch process to the Fireworks Commands menu as a custom command. In many cases, custom commands are created by selecting a series of steps in the History panel and choosing Save steps as a Command.
Lesson 13 PDF on the companion disc, pages S-40 to S-47:
The instructions on these pages have been revised. Since the addition of new text resulted in repagination of the chapter, we have posted a complete revised lesson 13 PDF for you to download.